Since January 2022, I’ve been working in post-production for clients all over the world, across a pretty wide range of projects and formats.
A big part of that work has been audio restoration — cleaning up and enhancing recordings to bring back clarity and detail that might otherwise get lost. I’ve also spent a lot of time in podcast post-production, editing and polishing episodes so they flow naturally and sound like they were made with care. On the more creative side, I’ve worked on voice acting post-production, shaping performances to make sure they land the way they’re meant to, and on audio assets for video games, where sound design plays a huge role in how a player actually feels inside a world.
Every format has its own language, and learning to work across all of them has been one of the more interesting parts of this journey.
You can read more about these works in the post-production section of this website.
